最新の更新 | |
![]() |
There are many things that can be done on the Sharp X1 Turbo Z, and one of those things is running CP/M and compiling C programs for it. I picked up a legit copy of CP/M designated as being for the X1 Turbo series, and Lifeboat's C programming language for use on CP/M (I believe the C compiler would work on non-Turbo versions of CP/M). Both came in original boxes, and the C compiler came with the manual as well. 続き⇒ |
最新のゲーム紹介
| |
ランダム記事 | |
![]() |
I picked up this MZ-700 application. I enjoy poking around with them, just to see what productivity was really like back then. The most productivity I can recall doing back in my childhood was using Magic Desk I on the Commodore 128. It was basically a typewriter emulator, so doing more sophisticated things like this spreadsheet application is a pretty new experience for me. 続き⇒ |
![]() |
The MS-G5 might well be the rarest system I own. It's remarkable for a number of things. First, it's a rebranded Toshiba Pasopia 1600, itself not a tremendously successful system, although it did have a foot in the business market. Also, it was among the first machines on the Japanese market to have an architecture similar to IBM PC and compatibles. Indeed, it can load and process MS-DOS executables, but due to not having the same memory mapping for CGA or EGA, game titles are basically out. 続き⇒ |
![]() |
First, let me preface this by saying it’s not a tremendously scientific experiment. Although I made sure my major camera settings didn’t change, there are a lot of factors on the monitors themselves that I’m not sure how to control or don’t have the ability to compensate for, and some results I can’t interpret in terms of what is causing what I see as differences and shortcomings. Also, I’ve made the images quite large, larger than usual, because it can be hard to discern the detail when they are small. 続き⇒ |
| メーカー | ゲーム |
履歴 |
| 八 ビ ッ ト hachibitto |