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There are many things that can be done on the Sharp X1 Turbo Z, and one of those things is running CP/M and compiling C programs for it. I picked up a legit copy of CP/M designated as being for the X1 Turbo series, and Lifeboat's C programming language for use on CP/M (I believe the C compiler would work on non-Turbo versions of CP/M). Both came in original boxes, and the C compiler came with the manual as well. 続き⇒ |
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I recently purchased the game Tonky as part of a lot deal of X1 D games (about half were 3" floppy disks and the other half tapes). This is the most intriguing game to me, and it doesn't disappoint. This article is more about the physical aspect of the game. I have more detailed information about gameplay in the Tonky game introduction page. 続き⇒ |
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How’s that for a model name? Rolls right off the tongue, right? I have to mentally prepare myself a bit to say it. But it’s quite a sophisticated machine. FM77AV is one of few Japanese 8-bit computers to support hardware scrolling, so in theory it should have some of the best-playing games. Unfortunately, I have very few games to test it with at this point. 続き⇒ |
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I've always had a distant interest in Japanese word processors, but I had pretty much made up my mind not to get one. They're big and bulky and it's taking up a considerable amount of floor space in my room. 続き⇒ |
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