最新の更新 | |
![]() |
There are many things that can be done on the Sharp X1 Turbo Z, and one of those things is running CP/M and compiling C programs for it. I picked up a legit copy of CP/M designated as being for the X1 Turbo series, and Lifeboat's C programming language for use on CP/M (I believe the C compiler would work on non-Turbo versions of CP/M). Both came in original boxes, and the C compiler came with the manual as well. 続き⇒ |
最新のゲーム紹介
| |
ランダム記事 | |
![]() |
A while back, I found an incredibly good deal on a Sharp MZ-80B system and a host of extras. It included a dual floppy drive unit, as well as the corresponding expansion card so the computer could communicate with the drives, and a lot of floppy disks. What really struck me was how well taken care of this all was. Floppy disk collections this old in Japan almost always come bundled with at least some amount of mold, but the system, drives, and disks were all clean and working. 続き⇒ |
![]() |
For a year or two, I had the PC-6001mkII and didn't know that it supported 15 colors. I thought it was limited to 8, like most digital RGB-endowed PCs of the early 80s. One thing did seem kind of off... when I typed anything into the included word processing software, I couldn't see any characters. I guessed that it needed some sort of expansion to function properly. One game (game is used a bit loosely here) was very hard to see, but not impossible. I thought it was just poor color choice by the programmers. Maybe they work on monochrome monitors or something. 続き⇒ |
![]() |
The Pyuta game adapter brought (well, more likely facilitated bringing) 3D capabilities to the Tomy Pyuta. It plugs in to the expansion slot on the back on the system, and provides a second cartridge slot for the 3D titles to plug into. The 3D cartridges are physically identical to the standard cartridges. 続き⇒ |
| メーカー | ゲーム |
履歴 |
| 八 ビ ッ ト hachibitto |