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The MS-G5 might well be the rarest system I own. It's remarkable for a number of things. First, it's a rebranded Toshiba Pasopia 1600, itself not a tremendously successful system, although it did have a foot in the business market. Also, it was among the first machines on the Japanese market to have an architecture similar to IBM PC and compatibles. Indeed, it can load and process MS-DOS executables, but due to not having the same memory mapping for CGA or EGA, game titles are basically out. 続き⇒ |
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For a year or two, I had the PC-6001mkII and didn't know that it supported 15 colors. I thought it was limited to 8, like most digital RGB-endowed PCs of the early 80s. One thing did seem kind of off... when I typed anything into the included word processing software, I couldn't see any characters. I guessed that it needed some sort of expansion to function properly. One game (game is used a bit loosely here) was very hard to see, but not impossible. I thought it was just poor color choice by the programmers. Maybe they work on monochrome monitors or something. 続き⇒ |
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Sometimes it can be a little hard to decide what category to put something in. I got this FP-1100 as a whole set. Oh! Actually, I lied! The FP-1100 in the photo below is my original FP-1100, because it's in much better cosmetic condition than the FP-1100 I received in this lot. 続き⇒ |
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The SR-1000 is a data recorder designed specifically for the SC-3000 or SG-1000 with SK-1100, a keyboard expansion. You need one or the other to have the audio input/output ports to connect to the data recorder. Sega, at least in its 8-bit era, has a history of aesthetically pleasing but cheap-feeling consoles, like the plastic could crack if you look at it funny (that said, I've yet to come across a damaged console). 続き⇒ |
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