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There are many things that can be done on the Sharp X1 Turbo Z, and one of those things is running CP/M and compiling C programs for it. I picked up a legit copy of CP/M designated as being for the X1 Turbo series, and Lifeboat's C programming language for use on CP/M (I believe the C compiler would work on non-Turbo versions of CP/M). Both came in original boxes, and the C compiler came with the manual as well. 続き⇒ |
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I recently purchased the game Tonky as part of a lot deal of X1 D games (about half were 3" floppy disks and the other half tapes). This is the most intriguing game to me, and it doesn't disappoint. This article is more about the physical aspect of the game. I have more detailed information about gameplay in the Tonky game introduction page. 続き⇒ |
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The Pyuta game adapter brought (well, more likely facilitated bringing) 3D capabilities to the Tomy Pyuta. It plugs in to the expansion slot on the back on the system, and provides a second cartridge slot for the 3D titles to plug into. The 3D cartridges are physically identical to the standard cartridges. 続き⇒ |
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Rumored to be a bit different flavor of MSX, the FM-X has been a point of curiosity for me for a while. On the heels of just missing a real bargain on one (because I failed to set an alarm), I settled for an okay deal on this one. It's quite clean, and comes with the original manual, so that sweetens the pot. 続き⇒ |
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