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There are many things that can be done on the Sharp X1 Turbo Z, and one of those things is running CP/M and compiling C programs for it. I picked up a legit copy of CP/M designated as being for the X1 Turbo series, and Lifeboat's C programming language for use on CP/M (I believe the C compiler would work on non-Turbo versions of CP/M). Both came in original boxes, and the C compiler came with the manual as well. 続き⇒ |
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This machine is a big beast that has always been hard to ignore. It pops up quite often on Yahoo Auctions and it stands out. It’s got a really unique aesthetic, with its bumpy-textured brown body and yellowish-orangish and white keys. When I first saw it, I thought it was terribly yellowed, but it was at least mostly by design. I grew to like it over time, and I finally got one on a super bargain-priced auction. 続き⇒ |
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The SR-1000 is a data recorder designed specifically for the SC-3000 or SG-1000 with SK-1100, a keyboard expansion. You need one or the other to have the audio input/output ports to connect to the data recorder. Sega, at least in its 8-bit era, has a history of aesthetically pleasing but cheap-feeling consoles, like the plastic could crack if you look at it funny (that said, I've yet to come across a damaged console). 続き⇒ |
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How’s that for a model name? Rolls right off the tongue, right? I have to mentally prepare myself a bit to say it. But it’s quite a sophisticated machine. FM77AV is one of few Japanese 8-bit computers to support hardware scrolling, so in theory it should have some of the best-playing games. Unfortunately, I have very few games to test it with at this point. 続き⇒ |
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