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The MS-G5 might well be the rarest system I own. It's remarkable for a number of things. First, it's a rebranded Toshiba Pasopia 1600, itself not a tremendously successful system, although it did have a foot in the business market. Also, it was among the first machines on the Japanese market to have an architecture similar to IBM PC and compatibles. Indeed, it can load and process MS-DOS executables, but due to not having the same memory mapping for CGA or EGA, game titles are basically out. 続き⇒ |
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Japan had its own computer revolution in the 80s that we might say paralleled that of the western world. It’s absolutely overwhelming at first to look through all the potential offerings. In the US, we had three big-time 8-bit players – Commodore, Atari, and Apple -and a host of manufacturers with smaller market shares. In Japan they also had three mighty participants – Fujitsu, NEC, and Sharp. 続き⇒ |
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I recently purchased the game Tonky as part of a lot deal of X1 D games (about half were 3" floppy disks and the other half tapes). This is the most intriguing game to me, and it doesn't disappoint. This article is more about the physical aspect of the game. I have more detailed information about gameplay in the Tonky game introduction page. 続き⇒ |
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I received a large bundle of CD images for use with my FM Towns from my friend while I was visiting the US. I burned an image of Towns OS 2.1 L51, which may be the most recent version compatible with my system. This gave me the opportunity to try out Towns OS more in-depth than I’d been able to before. Not having a hard drive is kind of limiting, but there is still much to do with it. 続き⇒ |
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