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Japanese Vintage Computer Collection


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There are many things that can be done on the Sharp X1 Turbo Z, and one of those things is running CP/M and compiling C programs for it. I picked up a legit copy of CP/M designated as being for the X1 Turbo series, and Lifeboat's C programming language for use on CP/M (I believe the C compiler would work on non-Turbo versions of CP/M). Both came in original boxes, and the C compiler came with the manual as well. 続き⇒
最新のゲーム紹介

グルグル・X1

ガンマン・X1

モンスターイン・ぴゅう太

Mr.ドゥー・ぴゅう太

デスフォース・FM77AV
ランダム記事
The Tomy Pyuta (released in the west as Tomy Tutor) is essentially a child's toy, but it offers a pretty distinct computing experience. For starters, it was a 16-bit computer. In 1982! In addition, it comes with a pretty good variety of games, although the controllers are awkward, and for a 16-bit system, the graphics feel underwhelming. 続き⇒
I have gone through every feature of my FM77AV20EX system introduction disk. It is too much information for one post, I feel. So I am breaking it up into five, one for each menu branch. As the first one is the shortest, it will also serve as the introduction. It is also the most boring and least interactive, so if it feels dry, wait for the third, fourth, and fifth articles! I will particularly like the second, but that’s my specific quirk about Japanese text entry. 続き⇒
I found this kind of strange tape called Aoi Uchu no Boken (Adventure in Blue Outer-space) on Mercari. I saw some screenshots of it in via Google Images and thought it was pretty interesting looking. I decided to buy it. When it arrived, I noticed that it used to have two labels, but one was removed and placed directly on the tape case. Both labels have, in very hard-to-make-out writing, "SAMPLE" printed on them. The exposed side had a plain white label that said "DEMO MSX". I thought it was a game, but it was a non-interactive demo. 続き⇒
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