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There are many things that can be done on the Sharp X1 Turbo Z, and one of those things is running CP/M and compiling C programs for it. I picked up a legit copy of CP/M designated as being for the X1 Turbo series, and Lifeboat's C programming language for use on CP/M (I believe the C compiler would work on non-Turbo versions of CP/M). Both came in original boxes, and the C compiler came with the manual as well. 続き⇒ |
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If it seems I’m on a Pasopia7 kick recently, you’re right! It’s one of my recent favorites. I asked one of my friends who has a large collection, including many Pasopia7 games, if he had the manuals, and somewhat surprisingly to me, he didn’t. And then a few days later, this showed up on Mercari: 続き⇒ |
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I got the PC-3100S quite a while ago and it *mostly* worked, it powered up into BASIC and you could throw direct commands at it and have it fire back at you, but something was wonky about the way it was storing program lines. You can check for more details about that in the main PC-3100S system article. 続き⇒ |
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This is probably the most interesting game in my collection from a media perspective. It’s Xevious for my Sharp X1 D, which means it’s one of those newfangled 3" disks. I’d never seen one before. It’s kind of interesting. Thicker than a 3.5″ disk, and with the shutter mechanism on the inside of the case, rather than the typical sliding shutter we see on 3.5" disks. Not exactly sure of its capacity at the moment. 続き⇒ |
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