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There are many things that can be done on the Sharp X1 Turbo Z, and one of those things is running CP/M and compiling C programs for it. I picked up a legit copy of CP/M designated as being for the X1 Turbo series, and Lifeboat's C programming language for use on CP/M (I believe the C compiler would work on non-Turbo versions of CP/M). Both came in original boxes, and the C compiler came with the manual as well. 続き⇒ |
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I recently got a CD called FM Towns World. It included some game and application demos in addition to a multimedia gallery of CG art and photographs. I enjoy this era of CG art so I decided to upload and share the ten-image gallery that was included. 続き⇒ |
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The Pyuta game adapter brought (well, more likely facilitated bringing) 3D capabilities to the Tomy Pyuta. It plugs in to the expansion slot on the back on the system, and provides a second cartridge slot for the 3D titles to plug into. The 3D cartridges are physically identical to the standard cartridges. 続き⇒ |
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Toshiba was not one of the top players in the Japanese computer industry in the 80s. They started with the Pasopia, and later they introduced their second-generation 8-bit machine, the Pasopia7, neither gaining widespread adoption. They continued with their 16-bit offering – the J-3100 – but that was tightly connected to the contemporary IBM PC architecture, and while it had its own modest software library, it can, in fact, boot a Windows 98 boot disk and launch DOS software. 続き⇒ |
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