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The MS-G5 might well be the rarest system I own. It's remarkable for a number of things. First, it's a rebranded Toshiba Pasopia 1600, itself not a tremendously successful system, although it did have a foot in the business market. Also, it was among the first machines on the Japanese market to have an architecture similar to IBM PC and compatibles. Indeed, it can load and process MS-DOS executables, but due to not having the same memory mapping for CGA or EGA, game titles are basically out. 続き⇒ |
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The SR-1000 is a data recorder designed specifically for the SC-3000 or SG-1000 with SK-1100, a keyboard expansion. You need one or the other to have the audio input/output ports to connect to the data recorder. Sega, at least in its 8-bit era, has a history of aesthetically pleasing but cheap-feeling consoles, like the plastic could crack if you look at it funny (that said, I've yet to come across a damaged console). 続き⇒ |
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I had a temporary visitor, an SMC-777C with original box and a handful of original disks. The disks included were the default system disks and a couple of games: SMC Super Golf and Salad no Kuni no Tomato Hime (Princess Tomato of the Salad Kingdom). The box for this system isn’t all that common so I decided to make a post for posterity’s sake. 続き⇒ |
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Japan had its own computer revolution in the 80s that we might say paralleled that of the western world. It’s absolutely overwhelming at first to look through all the potential offerings. In the US, we had three big-time 8-bit players – Commodore, Atari, and Apple -and a host of manufacturers with smaller market shares. In Japan they also had three mighty participants – Fujitsu, NEC, and Sharp. 続き⇒ |
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