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There are many things that can be done on the Sharp X1 Turbo Z, and one of those things is running CP/M and compiling C programs for it. I picked up a legit copy of CP/M designated as being for the X1 Turbo series, and Lifeboat's C programming language for use on CP/M (I believe the C compiler would work on non-Turbo versions of CP/M). Both came in original boxes, and the C compiler came with the manual as well. 続き⇒ |
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These are the disks included with my system, the Sharp X1 Turbo Z, and the Sharp X1 Turbo, which I don’t have but picked up anyway. It’s all compatible with the X1 Turbo Z, anyway. 続き⇒ |
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I recently purchased the game Tonky as part of a lot deal of X1 D games (about half were 3" floppy disks and the other half tapes). This is the most intriguing game to me, and it doesn't disappoint. This article is more about the physical aspect of the game. I have more detailed information about gameplay in the Tonky game introduction page. 続き⇒ |
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This is actually my second FM16π, that is supposed to be a “pi” symbol but it looks pretty much like a table in some fonts. This one came along and offered some obvious benefits over my first, so I decided to bite the bullet on it and sell my first one to cover some of the costs. 続き⇒ |
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