ENG 日本語
八 ビ ッ ト
hachibitto
Japanese Vintage Computer Collection


ゲームソフトの紹介が100件を超えました!「ゲーム」のメニューをご確認ください。

最新の更新
There are many things that can be done on the Sharp X1 Turbo Z, and one of those things is running CP/M and compiling C programs for it. I picked up a legit copy of CP/M designated as being for the X1 Turbo series, and Lifeboat's C programming language for use on CP/M (I believe the C compiler would work on non-Turbo versions of CP/M). Both came in original boxes, and the C compiler came with the manual as well. 続き⇒
最新のゲーム紹介

グルグル・X1

ガンマン・X1

モンスターイン・ぴゅう太

Mr.ドゥー・ぴゅう太

デスフォース・FM77AV
ランダム記事
The PC-6001 by NEC was one model I decided I never needed. I had bought the NEC PC-6601SR before, which was supposed to be a far more sophisticated version of the PC-6001, and wasn’t very thrilled with it. So I wasn’t paying an ounce of attention to the 6001. But one showed up in my search for FM-77 auctions, because there was a bulk lot auction of a PC-6001 system and software with three bonus FM-77 games. 続き⇒
The Tomy Pyuta (released in the west as Tomy Tutor) is essentially a child's toy, but it offers a pretty distinct computing experience. For starters, it was a 16-bit computer. In 1982! In addition, it comes with a pretty good variety of games, although the controllers are awkward, and for a 16-bit system, the graphics feel underwhelming. 続き⇒
Some games that run at 15kHz (Syvalion is the only one that comes to mind right now; most 15kHz games didn’t have this problem) were too wide on my monitor. The edges of the game were not visible. I thought I would just adjust the horizontal size, but of the kajillion buttons under the front panel, not one of them adjusts horizontal size. So I took it apart (something I loathe doing with CRTs because of the risk of death if you’re not careful, and frankly I’m not always careful, although I suspect I’m more careful than usual with an open CRT) and looked for the horizontal size pot on the inside. 続き⇒
メーカー ゲーム
履歴

八 ビ ッ ト hachibitto