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The MS-G5 might well be the rarest system I own. It's remarkable for a number of things. First, it's a rebranded Toshiba Pasopia 1600, itself not a tremendously successful system, although it did have a foot in the business market. Also, it was among the first machines on the Japanese market to have an architecture similar to IBM PC and compatibles. Indeed, it can load and process MS-DOS executables, but due to not having the same memory mapping for CGA or EGA, game titles are basically out. 続き⇒ |
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The JR-100 is another product of the "incredibly compact and lightweight computer body but with an external PSU twice the weight of the computer" philosophy of computer manufacturing. The Sanyo PHC-25 still holds the title of actually most compact and lightweight computer in my collection. 続き⇒ |
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The Pyuta game adapter brought (well, more likely facilitated bringing) 3D capabilities to the Tomy Pyuta. It plugs in to the expansion slot on the back on the system, and provides a second cartridge slot for the 3D titles to plug into. The 3D cartridges are physically identical to the standard cartridges. 続き⇒ |
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Some games that run at 15kHz (Syvalion is the only one that comes to mind right now; most 15kHz games didn’t have this problem) were too wide on my monitor. The edges of the game were not visible. I thought I would just adjust the horizontal size, but of the kajillion buttons under the front panel, not one of them adjusts horizontal size. So I took it apart (something I loathe doing with CRTs because of the risk of death if you’re not careful, and frankly I’m not always careful, although I suspect I’m more careful than usual with an open CRT) and looked for the horizontal size pot on the inside. 続き⇒ |
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