ENG 日本語
八 ビ ッ ト
hachibitto
Japanese Vintage Computer Collection


ゲームソフトの紹介が100件を超えました!「ゲーム」のメニューをご確認ください。

最新の更新
The MS-G5 might well be the rarest system I own. It's remarkable for a number of things. First, it's a rebranded Toshiba Pasopia 1600, itself not a tremendously successful system, although it did have a foot in the business market. Also, it was among the first machines on the Japanese market to have an architecture similar to IBM PC and compatibles. Indeed, it can load and process MS-DOS executables, but due to not having the same memory mapping for CGA or EGA, game titles are basically out. 続き⇒
最新のゲーム紹介

デスブレード・FM TOWNS

アーコン・PC-8801mkIISR

エグゾア・X1

マリンアドベンチャー・ぴゅう太

サブマリンパニック・X1
ランダム記事
I got this unique machine and thought it was absolutely gorgeous, but I wasn't able to do much with it. It came with a monitor and floppy drives, and when I powered it on it didn't display anything, and that left a lot of uncertainties. Was the monitor bad? I can't easily connect anything else to it. Was the computer bad? I can't easily connect another monitor to it. Were both the monitor and computer fine, but required the original boot disks before anything would be displayed? Good luck finding those. And for all of its lack of functionality, it was also huge. 続き⇒
The VIC-1010 is a multi-port cartridge expansion device for the VIC-1001. It allows up to six cartridges to be plugged in simultaneously. Of course, the cartridges must be programmed in a way that they will work with one another, or at least be able to co-exist peacefully (not step into one another's memory space being the primary concern, I believe). So where it works well is memory expansions combined with programming expansions. 続き⇒
When I think about my Japanese vintage computer collection, I tend to think of the FM-77 (which I no longer have) as my first system, and the Sony HB-F1XD as the one I’ve had longest. But neither of those are true. My first computer in this collection is the MAX Machine. It doesn’t come to mind first because I tend to group Commodore separately. And admittedly it doesn’t get used much, because it does nothing that my Commodore 128 can’t do. But it’s still an interesting piece of computing history! 続き⇒
メーカー ゲーム
履歴

八 ビ ッ ト hachibitto