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The SR-1000 is a data recorder designed specifically for the SC-3000 or SG-1000 with SK-1100, a keyboard expansion. You need one or the other to have the audio input/output ports to connect to the data recorder. Sega, at least in its 8-bit era, has a history of aesthetically pleasing but cheap-feeling consoles, like the plastic could crack if you look at it funny (that said, I've yet to come across a damaged console). 続き⇒ |
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Oh my God, this game. I like it, I really do, but they made level two so hard! Three was much easier, four didn't seem that bad although I did ultimately die on it, but level two, that's hard! 続き⇒ |
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Ving was in charge of a number of arcade conversions to the FM Towns, and Operation Wolf was another success. Okay, so it is really hard to capture the feel of using a real gun controller, you're stuck with the mouse and that part is lacking. But I think considering that limitation, they still did a great job with this game. With what basically seemed like infinite storage back in the day, they were able to replicate the high res graphics (for the time) of the arcade port. And the loading screen was quite unexpected! 続き⇒ |
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Super Shanghai is, as far as I can tell, unrelated to the other Shanghai games I have written about on this site. It's not released by System Soft or made by Activision. It's something of its own beast, but the basic game doesn't change. Pick two matching tiles (or anything else that qualifies as a pair) and try to clear the whole board. 続き⇒ |
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八 ビ ッ ト hachibitto |