I really didn't like Daidasso at first. The movement was awkward and the graphics can be a little hard to discern because you look pretty similar to your comrades. But this time, the game and I kind of clicked, my previous assessments notwithstanding. There's quite a bit of interesting stuff going on. You play an army dude, armed with limited ammo and even more limited grenades, trying to save your buddies. That's where my main complaint comes in, because your cohorts are basically just pale versions of you, but when they all gather around it's easy to lose track of which one is you. To free your soldiers, first you have to kill the enemy that is carrying the keys, then go to each cell and set everyone free. You're not especially penalized if anyone dies, but you can't clear the level until everyone is accounted for. Once they are out of their cells, you have two extra commands: gather and disperse. Disperse can be useful if you have a bunch of people being surrounded by the enemy, but that can also be dangerous. While free, your pals can be re-captured by the enemy, in which case they are taken to a fortified chamber. They, too, must be re-rescued, or at least killed. Your key won't work for this, you need to lob a grenade at the door and then he'll come out. To successfully rescue your team, they must follow you all the way back to the starting point, where they will file in line at the bottom of the screen. You can take them all at once or any number of them at a time. In addition to the enemy soldiers, you have to be careful of yourself and the land. I don't think I've encountered an instance of the enemy killing the player's NPC soldiers, but the player can accidentally kill them, so you have to be careful where you aim. The game is played from an isometric view, so you have to deal with diagonals, which the game can be a bit fussy about so it's common to get snagged on a corner. If you're aware of that, you can fix it pretty fast. There are stairs and underpasses, so you have to be concerned with more than just line of sight, you have to be on the correct level to shoot an enemy. Grenades, however, can be lobbed to lower levels (maybe higher levels, too). So yeah, quite a bit going on here! It's a pretty interesting game. This is the first time I've made the high score board, even if it's just the bottom score. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
八 ビ ッ ト hachibitto |